I spoke with Miyamoto by phone earlier this week in a broad-ranging interview about the Wii U as well as his approach to game design — here’s part one.
1. What part of the Wii U’s hardware do you find the most inspiring and why?
2. Let’s talk about the Wii U system updates. The Wii U launched with interface issues and missing applications, including slow load times for native apps. Why weren’t the slow load times caught before release, and why is the update to improve system performance taking until spring?
3. Do you anticipate a significant performance upgrade to the Wii U interface itself?
4. How worried are you about the elephants already sharing the room with the Wii U, meaning tablets, smartphones and other mobile devices along with set-top boxes from players like Roku and Apple?
***The answers are here: http://gamrconnect.vgchartz.com/thread.php?id=156677&page=1